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Final Fantasy VIII is the eighth main installment in the Final Fantasy series, developed and published by Squaresoft.
Instead of leveling up to learn new spells and abilities via weapons or a job class, the player must draw the spells from enemies and draw points, hotspots scattered throughout the game containing random numbers of a specific spell, or create them from items.
The player must junction a Guardian Force to enable the use of battle commands other than Attack.
Boosting stats requires characters to obtain magic, by drawing spells from enemies and draw points, and by refining from items with GF abilities.
It was directed by Yoshinori Kitase, with Tetsuya Nomura providing the character design and Nobuo Uematsu composing the score.
It is the first game in the series to consistently use realistically proportioned characters, and the first to feature a vocal piece as its theme music in the form of "Eyes on Me".
Final Fantasy VIII is set on a fantasy world with science fiction elements, and focuses on Squall Leonhart, a young See D mercenary hired out to various missions by Balamb Garden.
Squall and his friends are enlisted to help a group known as the Forest Owls led by Rinoa Heartilly, an endeavor that escalates into a conflict against the forces led by Sorceress Edea.
Each GF has an ability that, once learned, can be junctioned as a battle command.
The first three Guardian Forces are acquired at the beginning of the game.
The gameplay makes a departure from many series standards.
While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling (although levels are not completely abandoned as they were in Final Fantasy II).
In addition, it does not have a Magic Point-based system for spell-casting.